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How D&D Can Improve Accessibility: Using Roleplay During All Phases of Product Development to Better Consider User Experience: Nick Croft

From creating persona-like character sheets to role-playing these characters during a project's planning, design, development, and testing phases, you will learn how to improve the user experience-based development and overall accessibility of your products. During this talk, Nick will discuss some “non-developer characters” (NDCs), how they interact with websites and apps, and how taking the […]

Free

We Need to Talk About Captions: Piccia Neri

Don't you love all the great AI tools available at the moment? Specifically – aren't all the captions design tools fantastic? All those options! Animations, flashing effects, typography, graphic treatments... Aren't they so creative and great? Nope. No they are not. Your fancy open captions are literally making billions of people sick. Think I'm exaggerating? […]

Free

From Concept to Code: Communicating Accessibility in the Design Handoff: Danielle Zarcaro

A well-executed designer-to-developer handoff is key to ensuring a website is not only accessible but also stays true to the design that has been carefully and thoughtfully crafted. So, how can a designer make sure the finished website is accessible and aligns with their design? How can designers help developers make the right accessibility choices? […]

Free